Tersa Lightshatter
Legendary Creature — Orc Wizard
Haste
When Tersa Lightshatter enters, discard up to two cards, then draw that many cards.
Whenever Tersa Lightshatter attacks, if there are seven or more cards in your graveyard, exile a card at random from your graveyard. You may play that card this turn.
3/3
Illustrated by Tomas Duchek · Tarkir: Dragonstorm (TDM)
Legalities
- Standard
- Legal
- Pioneer
- Legal
- Modern
- Legal
- Legacy
- Legal
- Vintage
- Legal
- Duel Commander
- Legal
- Pauper
- Not Legal
Printings
Rulings
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You pay all costs and follow all timing rules for cards played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
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Tersa Lightshatter’s last ability checks your graveyard at the moment it would trigger to see if you have seven or more cards in your graveyard. If you don’t, the ability won’t trigger at all. If it does trigger, the ability will check again as it tries to resolve. If you don’t have seven or more cards in your graveyard at that time, the ability won’t resolve and none of its effects will happen.
Archetypes that play this card
Duel Commander
- Flamewar, Brash Veteran 100.0% of lists
- Goro-Goro and Satoru 100.0% of lists
Pioneer
- Mono-Red Aggro 5.4% of lists
Standard
- Mono-Red Aggro 100.0% of lists
- Mardu Discard 53.8% of lists
- Izzet Aggro 16.7% of lists
Show 2 more Standard archetypes
- Izzet Prowess 7.1% of lists
- Jund Sacrifice 1.3% of lists