Silence
Instant
Your opponents can't cast spells this turn.
"All the wizardry in the world has to pass through one small and easily sealed door."
βAjani Goldmane
Illustrated by Wayne Reynolds Β· Magic 2010 (M10)
Legalities
- Standard
- Not Legal
- Pioneer
- Legal
- Modern
- Legal
- Legacy
- Legal
- Vintage
- Legal
- Duel Commander
- Legal
- Pauper
- Not Legal
Printings
-
Secret Lair Drop #2779 rare 2026-09-14
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Secret Lair Drop #2300 rare 2025-11-17
-
Secret Lair Drop #7003 rare 2025-06-12
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Secret Lair Drop #881 rare 2025-03-24
-
Secret Lair Drop #1816 rare 2025-03-24
-
Pioneer Masters #32 rare 2024-12-10
-
Secret Lair Drop #1445 rare 2023-10-02
-
The List #TSR-302 special 2021-07-23
-
Time Spiral Remastered #302 special 2021-03-19
-
Magic 2014 #35 rare 2013-07-19
-
Magic Online Theme Decks #B10 rare 2010-11-08
-
Magic 2011 #30 rare 2010-07-16
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Magic 2010 #31 rare 2009-07-17
Rulings
-
Silence won't affect spells that your opponents cast before you cast Silence, including any spells that are still on the stack. Silence also won't stop your opponents from casting spells after you cast Silence but before Silence resolves.
-
The only thing Silence stops is casting spells. Your opponents can still activate abilities, including abilities of cards in their hands (like cycling). Their triggered abilities work as normal, they can still play lands, and so on.
-
A player who can't cast a spell can't suspend a card.
Archetypes that play this card
Duel Commander
- Quintorius, History Chaser 100.0% of lists
- Atraxa, Grand Unifier 50.0% of lists
- Jace, Multiverse Architect 25.0% of lists
Modern
- Azorius Control 84.3% of lists
- Other 1.5% of lists