Raffine's Informant
Creature — Human Wizard
When this creature enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
"I've analyzed the vault schematic. Do you want the fast way, the easy way, or the secret way in?"
2/1
Illustrated by John Stanko · Streets of New Capenna (SNC)
Legalities
- Standard
- Not Legal
- Pioneer
- Legal
- Modern
- Legal
- Legacy
- Legal
- Vintage
- Legal
- Duel Commander
- Legal
- Pauper
- Legal
Printings
Rulings
-
Once an ability that causes a creature to connive begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the conniving creature after you discard a nonland card but before it receives a counter.
-
If no card is discarded, most likely because that player's hand is empty and an effect says they can't draw cards, the conniving creature does not receive a +1/+1 counter.
-
If a resolving spell or ability instructs a specific creature to connive but that creature has left the battlefield, the creature still connives. If you discard a nonland card this way, you won't put a +1/+1 counter on anything. Abilities that trigger “when [that creature] connives” will trigger.
Archetypes that play this card
Pauper
- White Aggro 100.0% of lists
- Mono-White Aggro 50.0% of lists
- Other 2.3% of lists