Mistrise Village
Land
This land enters tapped unless you control a Mountain or a Forest.
: Add
.
,
: The next spell you cast this turn can't be countered.
There is always an influx of visiting Temur families when the geothermal vents are most active.
Illustrated by Marco Gorlei ยท Tarkir: Dragonstorm (TDM)
Legalities
- Standard
- Legal
- Pioneer
- Legal
- Modern
- Legal
- Legacy
- Legal
- Vintage
- Legal
- Duel Commander
- Legal
- Pauper
- Not Legal
Printings
Rulings
-
You must already control a Mountain or Forest as Mistrise Village enters for it to enter untapped. If it enters at the same time as a Mountain or Forest when you control no other Mountains or Forests, it will enter tapped.
Archetypes that play this card
Duel Commander
- Aminatou, the Fateshifter 100.0% of lists
- Aragorn, King of Gondor 100.0% of lists
- Atraxa, Grand Unifier 100.0% of lists
Show 8 more Duel Commander archetypes
- Ghyrson Starn, Kelermorph 100.0% of lists
- Glarb, Calamity's Augur 100.0% of lists
- Kefka, Court Mage 100.0% of lists
- Satya, Aetherflux Genius 100.0% of lists
- Tasigur, the Golden Fang 100.0% of lists
- The Wandering Minstrel 100.0% of lists
- Aang, Swift Savior 50.0% of lists
- Jace, Multiverse Architect 37.5% of lists
Legacy
- Living End 25.0% of lists
- Sneak and Show 23.5% of lists
Modern
- Through the Breach 100.0% of lists
- Living End 23.5% of lists
- Other 1.5% of lists
Pioneer
- Other 6.6% of lists
- Temur Indomitable Creativity 3.3% of lists
Standard
- Izzet Maestro 100.0% of lists
- 4c Control 42.6% of lists
- Jeskai Control 33.3% of lists
Show 2 more Standard archetypes
- Other 5.8% of lists
- 4c Artifacts 2.2% of lists