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Lair of the Hydra

Land

If you control two or more other lands, this land enters tapped. {T}: Add {G}. {X}{G}: Until end of turn, this land becomes an X/X green Hydra creature. It's still a land. X can't be 0.

Illustrated by Johannes Voss ยท Adventures in the Forgotten Realms (AFR)

Archetypes that play this card

Duel Commander

  1. Toph, Greatest Earthbender 100.0% of lists
  2. Aerid Konstrari 20.0% of lists

Pioneer

  1. Nykthos Ramp 81.4% of lists
  2. Other 6.6% of lists