Jace's Machinations
Instant
Until end of turn, you may activate loyalty abilities of Jace planeswalkers you control on any player's turn any time you could cast an instant.
Empower Jace 8. (Put eight loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[โ1]: Surveil 1" and "[โ3]: Draw a card.")
Illustrated by Rimas Valeikis ยท Reality Fracture (FRA)
Legalities
- Standard
- Legal
- Pioneer
- Legal
- Modern
- Legal
- Legacy
- Legal
- Vintage
- Legal
- Duel Commander
- Legal
- Pauper
- Not Legal
Printings
Rulings
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To empower Jace N, if you don't control a Jace planeswalker token, create a blue Jace planeswalker token with 0 loyalty, "[โ1]: Surveil 1," and "[โ3]: Draw a card." Choose a Jace planeswalker token you control. Put N loyalty counters on it.
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If you control a Jace planeswalker token, you can't choose to create a new one when you empower Jace. You have to put the loyalty counters on your existing Jace planeswalker token. In the rare case that you control multiple Jace planeswalker tokens, you'll choose one of those tokens to put the loyalty counters on.
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You may still activate only one loyalty ability of each permanent you control during the turn you cast Jace's Machinations.
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Some spells and abilities that empower Jace may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't empower Jace.
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Empower Jace won't let you put loyalty counters on nontoken Jace planeswalkers. However, if you control a Jace planeswalker token that you got another way (such as an effect that creates a token that's a copy of a permanent), empower Jace will put loyalty counters on that.
Archetypes that play this card
Duel Commander
- Jace, Multiverse Architect 62.5% of lists
Pioneer
- Other 3.3% of lists
Standard
- Dimir Control 68.4% of lists
- 4c Control 33.1% of lists