Ill-Gotten Gains
Sorcery
Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand.
Urza thought it a crusade. Xantcha knew it was a robbery.
Illustrated by Greg Staples ยท Conspiracy (CNS)
Legalities
- Standard
- Not Legal
- Pioneer
- Not Legal
- Modern
- Not Legal
- Legacy
- Legal
- Vintage
- Legal
- Duel Commander
- Legal
- Pauper
- Not Legal
Printings
Rulings
-
Players can get fewer than 3 cards if they want.
Archetypes that play this card
Premodern
- Ill-Gotten Gains 100.0% of lists