Goro-Goro and Satoru
Legendary Creature β Goblin Human
Whenever one or more creatures you control that entered this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying.

: Creatures you control gain haste until end of turn.
3/4
Illustrated by Johannes Voss Β· March of the Machine Commander (MOC)
Legalities
- Standard
- Not Legal
- Pioneer
- Not Legal
- Modern
- Not Legal
- Legacy
- Legal
- Vintage
- Legal
- Duel Commander
- Legal
- Pauper
- Not Legal
Printings
Rulings
-
The set of creatures affected by the last ability is determined as that ability resolves. Creatures you begin to control later in the turn and permanents that become creatures later in the turn wonβt gain haste. As long as Goro-Goro and Satoru is still on the battlefield under your control, it will gain haste.
Archetypes that play this card
No recorded archetypes include this card yet.