Drain Power
Sorcery
Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.
Illustrated by Douglas Shuler ยท Summer Magic / Edgar (SUM)
Legalities
- Standard
- Not Legal
- Pioneer
- Not Legal
- Modern
- Not Legal
- Legacy
- Legal
- Vintage
- Legal
- Duel Commander
- Legal
- Pauper
- Not Legal
Printings
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30th Anniversary Edition #56 rare 2022-11-28
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30th Anniversary Edition #353 rare 2022-11-28
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Masters Edition IV #46 rare 2011-01-10
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Fifth Edition #82 rare 1997-03-24
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Fourth Edition #67 rare 1995-04-01
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Summer Magic / Edgar #56 rare 1994-06-21
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Revised Edition #56 rare 1994-04-11
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Intl. Collectors' Edition #57 rare 1993-12-10
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Collectors' Edition #57 rare 1993-12-10
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Unlimited Edition #57 rare 1993-12-01
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Limited Edition Beta #57 rare 1993-10-04
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Limited Edition Alpha #56 rare 1993-08-05
Rulings
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This card forces the target player to draw mana from lands if they are untapped, but that player can choose how to draw the mana if a land they control has multiple mana abilities, or mana abilities with choices.
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Your opponent may use instants and abilities of permanents in response to this spell before you get the mana.
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If a land can draw a variable amount of mana, the target player (not the player of this spell) chooses how much to draw.
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A mana ability is an ability that (1) isn't a loyalty ability, (2) doesn't target, and (3) could add mana when it resolves.
Archetypes that play this card
No recorded archetypes include this card yet.