Darksteel Angel
Artifact Creature โ Angel
Flying, indestructible
You can't lose the game and your opponents can't win the game.
Creatures you control can't have -1/-1 counters put on them.
An alloy of curiosity and hope; the caretaker of a gleaming plane of possibility.
4/4
Illustrated by Chippy ยท Reality Fracture Commander (FRC)
Legalities
- Standard
- Not Legal
- Pioneer
- Not Legal
- Modern
- Not Legal
- Legacy
- Legal
- Vintage
- Legal
- Duel Commander
- Legal
- Pauper
- Not Legal
Printings
Rulings
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You can concede a game while Darksteel Angel on the battlefield. A concession causes you to leave the game, which then causes you to lose the game. (Once you concede, you no longer control a Darksteel Angel, so its ability can't prevent you from losing the game.)
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If you control Darksteel Angel in a Two-Headed Giant game, your team can't lose the game and the opposing team can't win the game.
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No game effect can cause you to lose the game or cause any opponent to win the game while you control Darksteel Angel. It doesn't matter whether you have 0 or less life, you're forced to draw a card while your library is empty, you have ten or more poison counters, and so on. You keep playing.
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Effects that say the game is a draw, such as that of the card Divine Intervention, are not affected by Darksteel Angel. They'll still work.
Archetypes that play this card
Vintage
- Oath of Druids 3.2% of lists