MetaDelver ccc8ec0

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Cave-In

Sorcery

You may exile a red card from your hand rather than pay this spell's mana cost. Cave-In deals 2 damage to each creature and each player.
One fleet was gone; others were poised.

Illustrated by Mark Tedin ยท The List (PLST)

Legalities

Standard
Pioneer
Modern
Legacy
Vintage
Duel Commander
Pauper

Printings

Rulings

No rulings for this card.

Archetypes that play this card

Premodern

  1. Other 2.3% of lists